Game 2: Relic hunt against New Antioch

My froces: 


## Elites ##

Capitan Alatriste - Yüzbaşı Captain

• Cost: 133 Ducats | 0 Glory

• Equipment: Halberd-Gun, Alchemical Ammunition, Reinforced Armour

Marie Curie - Jabirean Alchemist

• Cost: 94 Ducats | 0 Glory

• Equipment: Sniper Rifle, Sword / Axe

Altair - Sultanate Assassin

• Cost: 100 Ducats | 0 Glory

• Equipment: Assassin's Dagger

  

## Troops ##

Lopez - Janissary

• Cost: 106 Ducats | 0 Glory

• Battlekit: Siege Jezzail, Trench Club, Alchemical Ammunition, Standard Armour

Gomez - Janissary

• Cost: 106 Ducats | 0 Glory

• Battlekit: Siege Jezzail, Trench Club, Alchemical Ammunition, Standard Armour  

Capuccino - Azeb

• Cost: 38 Ducats | 0 Glory

• Battlekit: Jezzail, Trench Club, Alchemical Ammunition

Latte - Azeb

• Cost: 38 Ducats | 0 Glory

• Battlekit: Jezzail, Trench Club, Alchemical Ammunition

Cortado - Azeb

• Cost: 38 Ducats | 0 Glory

• Battlekit: Jezzail, Trench Club, Alchemical Ammunition

Expresso - Azeb

• Cost: 38 Ducats | 0 Glory

• Battlekit: Jezzail, Trench Club, Alchemical Ammunition

Simba - Lion of Jabir

• Cost: 75 Ducats | 0 Glory

• Equipment: Standard Armour

 

Deployment

We played this scenario slightly differently than the ruleset. We set up a single middle objective instead of two and we kept the four relics next to the deployment area active for turn 1 and 2. In turn 3 we destroyed them and split the middle objective in two. A bit weird, but it worked out pretty well in the end. 

In the deployment phase we were limited to deploy 6 units so I decided to put my very best first.

Turn 1: 

Claiming the relics


This was a great turn for the Sultanate. Cappuccino and Marie curie grabbed the relics in the back. Everyone else started to move up front. Simba came from the reserves, moved, dashed and took the relic in the middle of the table. He was shot afterwards by the sniper priest, but survived with a blood marker. Marie Curie tried to blow the brains off that sniper priest, but only managed a blood marker on him. The forces of New Antioch were unlucky and only managed to take one relic, so turn 1 ended with a 3-1 to the Sultanate.

Taking positions

Simba claiming the middle objective


Turn 2

Beginning of Turn 2


In this turn there was definitely more shooting, but strangely no casualties. A trench dog charged Simba in the middle, he failed to do anything and then they were both heavily shot at but somehow survived.

Spider dog fighting Simba while getting shot


I got to use my new recruit the assassin who charged two enemies, but kill no-one (just a blood marker).

My Jannisary Gomez shot at the communicant and killed it, but he has tough so, he will leave to take his revenge next turn.

Gomez ready to shoot at the big guy

Shortly after he was shot by a grenade launcher and was downed.


Marie Curie shot at the sniper priest and this time he was down (but not dead!).

Sniper priest down!

In terms of points, once again the Sultanate secured 3 relics and New Antioch retrieved 2 so the total goes to 6-3 to the Sultan warriors.


Turn 3

Altair excelled in acrobatics, but he was rubbish in the killing game


Unfortunately time caught up with us and we only half played this turn. We both grabbed a relic so the total went up to 7-4. My assassin very impressively time shifted, getting out of combat and then charged two enemies, but once again failed to kill anyone. Simba survived more shooting like a champion, Gomez was put out of action and Alatriste (my captain) charged into the communicant, but failed to kill him (despite rolling 7 injury dice!!!). We left the game in a draw. 

Alatriste enters the game

After game thoughts: The Sultanate felt clearly inferior here. Our forces were equal in number but the New Antioch abilities and most importantly weaponry is obscenely better than the Sultanate. Hopefully the game developers at Trench Crusade do something about it. 

The lions of jabir movement and resilience makes them very valuable in the objective game. I shall be adding one more to the warband soon. 


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